Safe to Delete

Marmoset Toolbag Texture Bake & Render Cache (%LocalAppData%\Marmoset)

Quick Answer: Marmoset Toolbag 3D rendering and baking software caches high-resolution normal maps and ambient occlusion bakes in %LocalAppData%\Marmoset. Clearing Marmoset temp is safe.

Bottom Line: It is 100% safe to clear Marmoset Toolbag temp files. Marmoset Toolbag caches intermediate normal map bakes, displacement maps, and real-time viewport renders.


Why Does Marmoset Toolbag Cache Exist?

3D artists use Marmoset Toolbag to bake high-poly 3D mesh details onto low-poly game assets. During texture baking, Toolbag generates massive temporary float32 normal maps, ambient occlusion textures, and curvature maps.

  • Primary Purpose: Temporary storage for high-poly 3D texture baking and raytraced preview renders.
  • Storage Impact: High-resolution 4K and 8K texture bakes accumulate 2 GB to 20 GB of scratch files.

What Happens If You Delete Marmoset Temp Cache?

  • System Safety:100% Safe to Delete. Your saved .tbscene 3D project files are preserved.
  • Automatic Re-baking: Re-opening a scene allows you to re-bake texture maps on demand.
  • Reclaimed Storage: Reclaims 2 GB to 20 GB of SSD space.

How to Clear Marmoset Toolbag Cache

Remove-Item -Path "$env:LOCALAPPDATA\Marmoset\Toolbag\temp\*" -Recurse -Force -ErrorAction SilentlyContinue

Frequently Asked Questions (FAQ)

Does clearing Marmoset temp delete my exported PNG normal maps?

No. Exported texture maps saved to your project folder are permanent files and are not stored in the temporary bake cache.

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