Safe to Delete

Unreal Engine DerivedDataCache Folder (DDC)

Quick Answer: DerivedDataCache stores compiled shaders, textures, and assets for Unreal Engine 4 & 5. Deleting DDC is safe and reclaims tens of gigabytes.

Bottom Line: It is 100% safe to delete the Unreal Engine DerivedDataCache (DDC) folder. Deleting DDC will NOT corrupt your game project files (.uproject), 3D assets, C++ code, or Blueprints.


What is the Unreal Engine DerivedDataCache Folder?

Located at %LocalAppData%\UnrealEngine\Common\DerivedDataCache on Windows (or inside your project’s DerivedDataCache subfolder), DDC is the derived asset cache used by Unreal Engine 4 and Unreal Engine 5.

Unreal Engine stores assets in internal formats, but when loading game projects, it converts 3D models, textures, animations, and Nanite/Lumen shaders into engine-specific formats saved in DDC. Over months of game development or playing UE5 games, DDC easily grows to 20 GB to 100 GB+.


Can You Delete DerivedDataCache?

✅ Yes, it is completely safe to delete.

  • No project data lost: All original source assets (.uasset, .png, .fbx, .cpp) stay safe in your project Content/ folder.
  • Auto-regenerated: When you reopen your project in Unreal Editor, the engine will simply re-derive necessary shaders in the background.

How to Safely Clean Up Unreal Engine DDC

  1. Close Unreal Editor and Epic Games Launcher.
  2. Press Win + R, type %LocalAppData%\UnrealEngine\Common, and press Enter.
  3. Delete the DerivedDataCache folder.
  4. Empty your Recycle Bin to immediately reclaim tens of gigabytes.

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